


Three editors, three gods, and about three hours to determine if we had what it takes to rule the world, for better or for worse.Īs we mentioned in the 2693077 first part of our hands-on preview, you select one of three basic creatures that will best exemplify your godlike stance in the beginning of the game. On the eve of Black & White's judgment day, three GameSpot editors made the pilgrimage to the Electronic Arts offices on a quest for truth and understanding. The fact that Black & White is on its final stretch with the release date in sight means answered prayers to many, as the game has enjoyed an enormous amount of hype from Molyneux fans and from those who find the god game genre appealing. As the game's introduction tells, a god is born every time a prayer is answered, but as we've come to find out, that's not always a good thing.

Peter Molyneux's Black & White has taken more than three years to create, and inside his universe you are the god-not one who has created this world called Eden, necessarily, but the one who is brought to certain existence by answering the hopeful plea of two of its citizens. Religious stories tell of worlds structured by the gods' own life fluids, built of chaos and nothingness, of cosmic egg origins, and of creation in six days with rest on the seventh.
